To see this content please enable targeting cookies. We've known since the end of July that its maps are roughly 5x bigger than those in the first game, and when I saw Colossal Order's Maps & Themes video, I thought, 'Yes, those sure look enormous!' But actually seeing them in person really put things into perspective for me, especially when I tried zooming the camera out and it just kept going and going and going and… I spent most of my hour-long demo session steadily working my way through its extensive tutorial, as I have not, in fact, played Cities: Skylines before now - although I can at least confirm that its tutorial is very newbie-friendly, and that I now feel more prepared to give it a go properly when it comes out in full on October 24th.īut the thing that really impressed me was just the sheer scope of its playable spaces. Confession time: if you've been keeping up to date with Colossal Order's feature highlight video series for Cities: Skylines 2 over the last couple of months, you're probably not going to learn a huge amount from my experience of playing it at Gamescom a couple of weeks ago.